About Me
Hello! My name is Nima Bagheri. I'm a multi-medium animator based in Maple Ridge, BC. My interests include game development and animation, including flash animation, CGI and pixel art.
I have animation skills in Adobe Animate, Blender, Maya and Aseprite, with experience in both 2D and 3D animation pipelines.
Read Full Bio →Featured Project Analysis
Cat Waking Up
Ease in and out appliance into a 5 second shot of a scene. IAT343 project featuring advanced character rigging and facial expression systems.
View Complete Process Analysis →Other Work Examples
Character Idle Animation
Pixel art character idle sprite with fire and subpixel animation. Personal project.
Monster Concept
Demonstrating wind-up and abruption in animation via a tentacle attack. Scrapped concept.
Goo Monster Animation
Gooey tentacle-based monster with never-stopping attack animation. Scrapped concept.
Tile-based Monster
Monster spreading tentacles out of a tile vent. IAT312 project.
Neon Tunnel
Illusion of speeding through a never-ending neon tunnel. Personal project.
Robot Walk Cycle
3D walk cycle of a robot using only basic inverse kinematics and rigging. Personal project.
Biped Robot Running
Quick run cycle of a biped robot. Personal project.
The Monster
Width-wide monster continuously chasing its victim by rising. IAT312 project.
Ball Bounce
Quick demonstration of a ball bounce across the screen. Personal project.
Idle + 4-direction Singing Poses (Friday Night Funkin' Mod Concept)
Comparison of separate idle and singing animations with easing and secondary action together. Personal project.