About Me
I'm a multi-medium animator and artist with expertise in various mediums of Flash animation, CGI and pixel art. I graduated in 2026 from Simon Fraser University's Interactive Arts & Technology (IAT) program with a concentration in Extended Reality & Game Design, having worked on various projects ranging from short films to interactive experiences such as video games.
I enrolled in IAT with the initial purpose of an animation program. Although the IAT343 course was the only one dedicated to animation, I ended up applying this skill to my projects in other courses such as IAT312.
I also like to extract assets from video games to see how animations are implemented, allowing me to learn new techniques and find the link between animation and programming within a video game, which is always fun to see how it's done :D
Skills & Software
- 3D Animation: Autodesk Maya, Blender
- 2D Animation: Adobe Animate, Adobe After Effects
- Pixel Art: Aseprite
- Artwork: Adobe Photoshop, Illustrator, Krita
- Game Engines: Unity
- Technical Skills: Armature rigging, UV mapping, weight painting, storyboarding, concept art
Experience & Expertise
- Lead technical animator on fully animated film project
- Character rigging specialist with focus on non-humanoid characters
- Proficient in both 2D and 3D animation pipelines
- Experience with facial rigging and expression systems
- Created armatures for various characters in a video game
- Maintained visual consistency between assets in a video game project with multiple artists
- Collaborative team member with strong communication skills
Education
-
Simon Fraser University (SFU)
- Majored in Interactive Arts & Technology (IAT)
- Concentrated in Extended Reality & Game Design
- 2023-2026
- Fraser International College
- Majored in Communication, Arts & Technology
- 2021-2022
Languages
- English
- Persian/Farsi/فارسی (Native)
Contact Me
Email: nimanullbus90@gmail.com